Pull back the rubber band, let go, and watch a tiny cardboard rocket full of aliens blast off through the house.
LAUNCH AND SMASH
• Drag the plunger down to launch, and steer left or right in flight.
• Hit a ceiling fast enough and you smash a hole right through it.
• Lamps, chandeliers and plaster go flying as you climb from floor to floor.
UPGRADE YOUR ROCKET
• Every flight pays coins: the higher you fly, the more you earn.
• Add fins, engines, a nose cone and a plastic, then metal body, and watch the rocket change.
• Stronger rubber bands, a coin multiplier and a landing booster to brake your fall.
THREE BUILDINGS
• Break through the Family House: kid's room, hallway, study, music room, art room and the attic roof.
• Unlock the Old Town House with its library, bathroom, master bedroom and kitchen.
• Finish in the Inventor's House: garage, secret lab, roof terrace and the treehouse.
Land softly on the little landing pads for bonus coins, spot the tiny aliens hiding around each house, and break every roof on your way to the sky.
Launch a cardboard rocket, upgrade it and smash through every ceiling!